
Ambt Delden
Here it is the long awaited Ambt Delden map V2.3!
The map is completely rebuilt so that it is even more beautiful look than before.
Ambt delden is an ancient village in the beautiful Twente in Holland, the map is largely recreated according to the "real deal" so it feels real!
The map is only for strong pc!
There is also a low PC version, but it is still heavy but made ??as light as possible.
Visit my facebook page!
https://www.facebook.com/Fendt939modding
Addon mods:
http://www.vertexdezign.net/mapdoortriggerv4/
What is in the Map:
CowFarm "New"
ChickenFarm "New"
Store
sales point
BGA "New"
Many akkes and fields
and of course many details!
What comes in the V2.1 and V2.3:
more details
New Bga
New cowfarm
New chickenfarm
and much more!
Credits:
Map by: Fendt-939
BGA and some buildings: Desporatos93
Road details by: Pfreek
Roads set by: Fatian
Getreidelager by: Kyosho
Windmill by: manuel
Cowshed by: Age1000
Farm buildings, Trees by: Florian-G
Vertex for buildings and objects
Steffen30muc for the ballenlager ;)
For the people I forgot, thanks for allowing use of the buildings or objects!
Permissons:
No edit and reuploads of this map!
Have fun!
Kommentare41
Du musst eingeloggt sein um zu kommentieren.
C:/Users/Köddi/Documents/My Games/FarmingSimulator2013/mods/FMM_Ambt_Delden_V22_LOW/map/map01.i3d (2.28mb in 23280.47 ms) Physics: Add trigger callback failed, object Door_Trigger is not a physics trigger Physics: Add trigger callback failed, object Door_Trigger is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger01 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger02 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger03 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger04 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger05 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger06 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger07 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger01 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger02 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger03 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger04 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger05 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger06 is not a physics trigger Physics: Add trigger callback failed, object shovelTrigger07 is not a physics trigger --- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding) --- loading RealLights - specialization for RealLights by fruktor (www.eifok-team.de) [INFO::RealLights] deactivated for JD_6930_Premium_v1_Starfire_FL_2.BuyableTwinWheels ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for JD_6930_Premium_v1_Starfire_FL_2.JohnDeere_6930P ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for Agroliner_402_DS.Agroliner ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for Kaweco_Radium50_Gruen.KR50G ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for JD_6150Rv2.JD6150RSN ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for ClaasQuadrant3200_Pack1_2_TTM.ArcusinAutostack ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for FENDT_VARIO933_AGO_V2LS13.FENDT933 ,because specialization extralight is present! [INFO::RealLights] deactivated for JohnDeere1640V1.JD1640 ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for JD_6170Rv2.JD6170RSN ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for JD_6830_Premium.JohnDeere_6830P ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for B_ClaasLexionSWW_7_50m.SWW7 ,because specialization beleuchtung is present! [INFO::RealLights] deactivated for JD_6630_Premium.JohnDeere_6630P ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for JD_7530_Premium.JohnDeere_7530P ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for JD7310R_V1_2014_AGO_DL.JD7310R ,because specialization extralight is present! [INFO::RealLights] deactivated for ClaasQuadrant3200_Pack1_2_TTM.ClaasQuadrant3200 ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for Agroliner_302_TKD.TKD-302 ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for Agroliner_302_DS_1_2.HKD-302 ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for B_ClaasLexion600.Lexion600_S ,because specialization beleuchtung31 is present! --- loading GPS mod --- Error: Failed to open xml file $data/vehicles/steerable/buehrer/buehrer6135A.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/steerable/buehrer/buehrer6135A.xml', no type specified Error: Failed to open xml file $data/vehicles/steerable/fahr/fahrM66.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/steerable/fahr/fahrM66.xml', no type specified Error: Failed to open xml file $data/vehicles/steerable/fahr/fahrM66Cutter.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/steerable/fahr/fahrM66Cutter.xml', no type specified Error: Failed to open xml file $data/vehicles/steerable/kramer/kramerKL200.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/steerable/kramer/kramerKL200.xml', no type specified Error: Failed to open xml file $data/vehicles/tools/poettinger/poettingerServo35.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/tools/poettinger/poettingerServo35.xml', no type specified Error: Failed to open xml file $data/vehicles/tools/lemken/lemkenKristall9.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/tools/lemken/lemkenKristall9.xml', no type specified Error: Failed to open xml file $data/vehicles/trailers/krone/kroneEmsland.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/trailers/krone/kroneEmsland.xml', no type specified Error: Failed to open xml file $data/vehicles/tools/amazone/amazoneD9-3000Super.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/tools/amazone/amazoneD9-3000Super.xml', no type specified Error: Failed to open xml file $data/vehicles/tools/extraWeight01.xml' Error loadVehicle: invalid vehicle config file '$data/vehicles/tools/extraWeight01.xml', no type specified data/character/farmer/farmer_player.i3d (1.75mb in 354.27 ms) Warning: Deleting object 'trigger' before all triggers are removed Lua: Unknown entity id: 12074 method name: delete Call Stack: D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/triggers/SprayerFillTrigger.lua(70) : delete D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(292) : delete D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/FSBaseMission.lua(250) : delete D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(64) : delete C:/Users/Köddi/Documents/My Games/FarmingSimulator2013/mods/FMM_Ambt_Delden_V22_LOW/Ambt_Delden.lua(31) : delete D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(785) : OnInGameMenuMenu D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent =(tail call)(-1) D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent D:/Code/Giants/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(975) : mouseEvent
Map läuft spitze & ist an sich echt klasse gemacht. Nur stören Mich die vielen Error's sowie Call Stack !!! -.- (jemand nen rat ?)
Das Flimmern der Texturen kann in 5 Minuten behoben werden: Alle foilage.dds Dateien aus dem Foilage Ordenr mit Paint.net oeffnen und erneut mit dem Parameter DXT 5 abspeichern und, ganz wichtig, den Haken fuer die Option "Mip Maps generieren" setzen. Dann ist das Flimmern weg. Ansonsten eine schoene Map, die auf meiner 8 Jahre alten Kiste gut laeuft.
Dude ! You made a freaking awesome map here! As I told you in V1, can't wait to see the next step, and here we are, great. When you have solved the small mistakes, one of the best maps ever. With the known errors, just what I saw, is the PDA at the BGA does not fit, and the door at the same place moves way to slow. But omg, what a map. Can't wait to see the fixed one. Great job, greatings to the netherlands, and keep on, it's worth it. best regards Uwe
Tolle Map !!! Paar Dinge die mir aufgefallen sind: -Texturen flimmern -Einige Hallentore lassen sich nicht öffnen -Keine Startfahrzeuge Ansonsten klasse, prima Atmosphäre, super Straßen, richtig gut !
Geladen getestet und gleich in den müll.die fehler wurden ja schon alle genannt.lohnt sich echt nicht mit den fehlern
Habe sie mir auch mal geladen aber echt nicht gut. flimmern der texturen-lagg ohne ende- und einiges an fehler in der log.habe sie auch gleich wieder gelöscht. Frechheit ? ist das diese map so angeboten wird. kein dl wert.,
Frechheit, dass die Map hier so runtergerated wird, nur weil manche einfach nicht die passende Hardware dafür haben. Viel deutlicher kann man ja in der Beschreibung gar nicht darauf hinweisen, dass das nix für Rechner mit schwacher Brust ist... Von mir: 5/5 für diese tolle Map mit einer Landschaft, die seines gleichen Sucht! :)
Very nice map runs perfect :)! Noticed a few errors in the log not sure if they will conflict with some functions? Error: Can't load resource: C:/Users/Username/Documents/My Games/FarmingSimulator2013/mods/FMM_Ambt_Delden_V23/RegAnimal.lua Error: Can't load resource: C:/Users/Username/Documents/My Games/FarmingSimulator2013/mods/FMM_Ambt_Delden_V23/SchweineZucht.lua Error: Can't load resource: C:/Users/Username/Documents/My Games/FarmingSimulator2013/mods/FMM_Ambt_Delden_V23/MapSiloBand.lua
Bei mir hängt sich immer das Spiel auf beim Karte laden was kann ich machen?
bei mir auch, liegt vielleicht dn einer zu schwachen grafikkarte, oder?
Ich habe mir auch mal die Map angeschaut. sieht sehr schön aus, aber ist nichts für meinen PC. Und die Texturen flimmern sehr stark bei mir, habt ihr das auch? Und Startfahrzeuge fehlen.
Also ich habe mir die Map mal Ingame angeschaut und muss sagen das sie ÜBERHAUPT nicht für Low PC´s geeignet ist. Ich habe auf 3/4 der Map gerade mal 20 FPS. Meine Spieleinstellungen sind auf Mittel von daher, bitte ändern. ;) Kleiner Tipp: verbaue demnächst keine ausmodelierten Zäune mehr das frisst nur Performance. ;)
Thanks mate for the tip i will think about it :)
Ja aber die v2.2 ist für low PCs , wenn mann lesen kann;-)
Do the guellemismod work? I cant get it to work tho.
Very nice and detailed but also laggy. The non Lod on the trees is not good. Also the cobblestone and gravel makes lagg. 3.5 of 5. Thanks for the map!
Fehlt nur noch der Verkehr.