
Inheritance
Not so long ago you saved a womans life and she just left you her entire Estate
In the north there are still untouched areas, in which large fields lead up to mountains, that line cold and beautiful shores
You own the entire valley but huge taxes must be paid to the county for the arable lands so that you can operate the full nearly 1,000 Ha of farm.
Enormous fields deserve export crops and large paddocks worthy of large herds allow you to survive harsh winters and build a largescale export farming business.
Ways to markets are few and far away so you need to get innovative with the transport to get your products to shipping and the export market but you have your own siding and shipping silos both on the farm and on the local Port.
This map is for those who want an immersive experience where you and the elements alone are within an enormous environment and a realitic long transport route. Course play is the way to go or you can form a long-term multiplayer session
I have long sought a map that properly lends itself to a realistic role-play for large equipment, heavy hauling and logical use of the rail system, this is it, enjoy.
Train works and is a massive part of the working of this map.
There is only one route to markets, and it takes many minutes to get there
Large Silagesilo
Connected private railyard and timber siding.
Massive streches for realistically large transport
Massive Fields for large equipment (Big Bud DLC)
Large Dairy, pigs, sheep (Massive animal meshes that can take large herds)
Chopped Straw
Multiple sell points for bales, chaff, fodder and silage
Unlimmitted forestry
Numerous large areas for placeables
Standard start equipment and you already have the State taxes paid on three beautiful fields
I deliberately have not put machinery and other economy into the map and have left it Giants style. I have provided more than enough space and areas for mods. nearly every good mod being included in maps has a placeable variant so go mad and add feed mixers or whatever you want, or just use large mix wagons and transport your feed to the cattle in the field. Traffic has been excluded because franky course play does not yet do well around traffic when travelling at a decent speed and you want to record courses that have your trucks at full speed for the long journey.
In a later version we may include economy mods, traffic and more if users really want them
Thanks so much for downloading, for communicating and please enjoy.
Regards (Mogul- My Other Life Modding)
PS. I have modded nearly every map since 2013 to suit myself but never published, The Hobbs farm team invited me to help and it was great fun but this is the first full publish of my own so please feel free to share your ideas or let me know of problems.
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Hi, I played it a few minutes ago. It has a very nice area around with the Bay and everything. Then i started mowing grass at the grassland near the starting point. The problem is that i see that there is grass on the ground mowed, but the grass swathes are not high, they stay almost close to the ground, and so sometimes you can take grass with the baling press, and most of the time not. After that i started harvesting wheat. I must say that the harvesting textures close to the harvester doesnt look very good, it looks unfinsihed! Sometimes the cutting unit takes too much area on teh field, and sometimes it doesnt harvest at all when there is wheat in front of it. As i tried to cultivate the field with the cultivator the same: Sometimes i cultivatet with those 4 meters about the double width, and sometimes it cultivatet nothing in front of my tractor. So...nice map, but it has to be finished when you want to play it proberly. I played with chopped straw mod and the map itself. best regards
Helpers are not able to plow the fields
Hi Beethoven, this is a common problem with 4X maps and many of the much more experienced map modders than I are experiencing same problem. There are a few mods that cause the problem as well but some equipment does work. Using Course Play usually works though. The ground resposnse and more realistic weight mods definately cause it.
Hi Mogul, Just discovered that when doing 'contracting' work, it is impossible to get to the start of fields 12 and 14 from the field marker point where your tasks are allocated in the time that the game allows you to get to the field to start the task. I have tried field 12 about 4 times, but the time runs out before I get to the field choose which combine you select. Is there an easy way where I can extend the time that is allotted for one to get from the field marker to the field? Or, do I just leave those fields and get on with other field contracting work, until you have a further edit, and move the field markers closer to the field? Thanks mate,
Hi sorry for late reply, the system has not allowed me to comment till now. I will fix this as soon as I have some time, its things like this Im really grateful for the comment.
Hi Mogul, Thanks for your reply (Thu), the Lely was right under my nose - I must be blind!! I agree that it is more likely to be a memory problem, so I will use GPS for the big fields when I am tight with money, and use the helper when I'm flush. (The eggs in the Chicken coop need some finding, the long grass camouflages the eggs very well, I've never found them ALL on each visit). Thanks for the Map mate, you are an 'Artist' to produce such a beautiful map of this quality and this Map will suit any FS17 player who plays on it - I personally love the BIG BIG Fields, All the best for the future Mogul,- Yours Very Gratefully!!...
you are very very welcome, thank you for your encouragement
Hi Mogul, Firstly, which mod site supports the Lely Forage Wagons you refer to (Mon) below - I have searched 6 or 7 and can only find Lely Wagons for FS 2015? Secondly, have spent 3 days on Inheritance V1 edit 2 and all OK until I try to use Courseplay on Field 5 (Fields 2, 3, 4 and 6 OK no problems), on Field 5 computer crashes (have GTX 980 Ti), having to use 'Hired Help' which is expensive - can you help Please?
I will have a look for any clipping issues but field if crashing your courseplay it is a memory issue your side, I have the same on all large fields on all 4X maps becasue of the size of the save so we all usually load but dont save CP courses on very big fields. As for the Lely it is the standard equipment one (middle choice of the htree standard load wagons.) Thak you for using my map, I love it and at this stage we all just suffer many comromises to play 4X maps, they do suffer tech issues thats why Stevie alos said he wont make anymore 4x maps too, and that is why I have kept this one simple in philosophy in many areas.
What a brilliant Map Mogul, Well Done, I always like BIG BIG FIELDS!! I always have difficulty trying to find the LATEST VERSION of a mod, and on this mod there are V.1, V1.1, V1.edit 2 god knows which is the LATEST, I presume V1 edit2, as that is the one I have loaded, please tell me if I am wrong. I love this map, and would like the latest version (wouldn't it be easier if modder's simply put V1 then V2 then V3 so we can see V3 is the latest? or am I not seeing something they are???). Love the map but discovered which ever of my OWN fields I cut, and select Enable Straw Swath, and if I START with my cut N to S I can ONLY collect the straw with my Loading Wagon from S to N (Same with N to S can only pick up S to N) it will NOT pick up the straw in the direction of my first cut, for the whole of the field. Likewise if I cut E to W the same rules apply. Can anyone help please or does Mogul need to correct this in a future V. (I have never had this problem before and I have played since FS 15!!!) Help PLEASE!!!....
Hi, V1edit2, (V2 will have fodder mixer, fermenter and some others). The problem with the load wagon is due to a common technical error most modders experience with 4X mpas and even Stevie has aluded to this with his maps. The probelm if you want to get inot it is the depth of the tool itself but is a known 4X glitch. However, the vanilla Lily load wagon does pick up in all directions.
clearly a map build in a day just some real big fields that cover 95 % of the map
Clearly; and to think after all these downloads you are the first to notice, my you are a smart fellow, calp-clap-clap... (I made just for you so you wouldnt get lost)
The train silo at the farm still has issues. The stuff stays after reloading, but anything else I put in there doesn't count for the train silo, it just goes to the farm silo.
Hi, sorry had a bit of a tough week but I am bringing an update shortly which should fix that, grass fill at the cow shed looks fixed as well as straw at pigs, but we do what we can as we can. Appreciate the heads up for sure. Should get the fix out by next weekend.
BTW, I had to change the zip file from "InheritanceV1-1" to "InheritanceV1_1" in order for Farming Simulator 17 to even recognize there was a zipped map folder in the folder. If you don't change it, the only maps you could play are the two default maps.
Hi I have none of these errors in my console on editor or in the commmand in game. I think you may have needed to start a new game for 1.1 but I will re-upoad what I have with correct file name - please re-download and see how it goes.