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John Deere Front Weight

★ 3.6
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Hi guys I'm sotillo and I have built this front weight for you all, it is special for john deere and I have built it in 3ds max 2012, texture map is 2048x2048

 

For more visit https://www.facebook.com/SotilloModdingIndustries

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adr6245
adr624527.06.2014

yes but low polycount models look ugly ingame, like a cartoon or a toy, I want a very realistic looking model not something that loks like a lego toy thats why I make morepolygon, is easier to make low poly models than High poly btw

0
CeeZee
CeeZee27.06.2014

No they dont! Take a look at the Forstmod! These are all very high quality mods, and the hole forstmod has much less polys than your JD. Texture is what counts!

1
CeeZee
CeeZee27.06.2014

I rebuild your weight and it has only 3k polys... thats how you should do it, check the screenshots.

0
Niggels
Niggels27.06.2014

I can't really figure it out why in the world this weight has 14k tris? Who needs a chain with so much segments? The texture is also not very nice? Why do you save it in DXT5? A 1k Map is enough for this type of weight. This would Save you alot of VRAM!

4
CeeZee
CeeZee27.06.2014

Sotillo once said: "The more Polys, the more fun"... But i guess its only an excuse because he is not able to create a low poly mod. Chain: max. 8 - 10 Segments (400-600 Polys) Weight: max. 800 Polys Total: 1200 - 1400 polys. I can show you if you want.

1
Dad0
Dad027.06.2014

14360 triangles for weight? LOL

1