
1 / 1
Virengeprüft
v1.0 aktuell
Free Mod
Renault Express D65
★ 2.3
Bewertung
14 Bewertungen
5.2K
Downloads
68.2K
Aufrufe
5
Danke
Renault Express D65 "Partenaire de Votre profession"
La voiture mythique de la marque Renault
Textures: AgriModding 74
3D: ?? ; AgriModding74
Scripts: AgriModding 74; La Ferme des Losanges
Kommentare10
Du musst eingeloggt sein um zu kommentieren.
ganz ehrlich wenns dein erster mod ist ok aber der ist einfach naja nich gut
Fahrzeug hat Ecken und Kanten , und macht Fehler in der Log auch wenn es nur alleine als Mod drin ist.Vorschlag wäre nochmal überarbeiten . Error: Can't load resource 'C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/Volant/dirt_normal.png'. C:\Users\Juergen\Documents\My Games\FarmingSimulator2015\mods//FS15_Renault_Express_D65_AgriModding74/Express.i3d (249.55 ms) Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/RenaultExpress/plaque d'imtriculation_02/Blanc.dds width or height doesn't equal 2^n. Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/RenaultExpress/plaque d'imtriculation_01/Blanc.dds width or height doesn't equal 2^n. Warning (compatibility): Texture C:/Users/Juergen/Documents/My Games/FarmingSimulator2015/mods//FS15_Renault_Express_D65_AgriModding74/beacon1/TCable.dds width or height doesn't equal 2^n. Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Warning (physics): Static actor moved (Plaque d'immatriculation) Error: index out of range LUA call stack: D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/AnimatedVehicle.lua(65) : indexToObject D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174) D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(105) : loadFinished D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(660) : load D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(754) : loadVehicle D:/code/lsim2015/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(83) : loadVehicleAtPlace D:/code/lsim2015/build/finalbin/dataS/scripts/network/Connection.lua(53) : run D:/code/lsim2015/build/finalbin/dataS/scripts/gui/ShopScreen.lua(913) : sendEvent D:/code/lsim2015/build/finalbin/dataS/scripts/gui/Gui.lua(301) : update D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1441) : update Index: 0>16|1 Error: index out of range LUA call stack: D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(9) : printCallstack D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(58) : checkChildIndex D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/Steerable.lua(76) : indexToObject D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/specializations/Steerable.lua(35) : loadSettingsFromXML D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc D:/code/lsim2015/build/finalbin/dataS/scripts/Utils.lua(1807) : oldFunc D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(1174) D:/code/lsim2015/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(105) : loadFinished D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(660) : load D:/code/lsim2015/build/finalbin/dataS/scripts/BaseMission.lua(754) : loadVehicle D:/code/lsim2015/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(83) : loadVehicleAtPlace D:/code/lsim2015/build/finalbin/dataS/scripts/network/Connection.lua(53) : run D:/code/lsim2015/build/finalbin/dataS/scripts/gui/ShopScreen.lua(913) : sendEvent D:/code/lsim2015/build/finalbin/dataS/scripts/gui/Gui.lua(301) : update D:/code/lsim2015/build/finalbin/dataS/scripts/main.lua(1441) : update Index: 0>11|0 Warning (physics): Add trigger callback failed, object dynamicMountAttacherTrigger is not a physics trigger.
Ich weiß leider ... alles wird in der zweiten Version der Mod abgerechnet
What Map is this? :D
Hi , this map is "Ackendorf"
Muy malo gráficamente le queda mucho por pulir aun
Hola, lo sé, una segunda versión está previsto, el 3D se volverá a crear con un interior y opciones en el Expres
Was macht der, oder was kann der? mIch kann leider kein Französisch
Was meinst du mit ", was er kann"?