Download Mod-Pack 'Neufelderland' runterladen

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128 Kommentare

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  1. braunbär 16. 09 2013

    Kann man noch was an der Performance machen? Ist nicht gerade für Low-PCs oder? Sonst Wunderschön gestaltet.


  2. lokus2000 16. 09 2013

    bei mir waren nach 6.30 spielstunden alle maschienen weg und wenn ich speichern will und abrechen stürzt mein spiel ab.(fehler meldung)


  3. Diskuteur 16. 09 2013

    Geile Map aber ich bekomme den Silo nicht zugedeckt


  4. CeeZee 16. 09 2013

    Hm, die Map ist leider nicht viel besser als der Vorgänger.

    - keine MapHoseRefStation --> kein Eifok Güllemod
    - Spiel crashed beim Beenden der Map
    - performance sehr schlecht
    - BGA nimmt keine Rüben / Kartoffeln

    1 Antworten

  5. gti32 16. 09 2013

    schöne mäp aber leider fehler Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3050) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|0|0
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3051) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|0|1
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3052) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|0|2
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3050) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|1|0
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3051) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|1|1
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3052) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|1|2
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3050) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|2|0
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3051) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|2|1
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3052) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|2|2
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3050) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|3|0
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3051) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|3|1
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(3052) : indexToObject
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(368) : loadAreaFromXML
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|3|2
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(781) : indexToObject
    =(tail call)(-1)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/CaseCVX175/Specializations/BJR_DriveGroundParticles.lua(26)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|0|0
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(781) : indexToObject
    =(tail call)(-1)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/CaseCVX175/Specializations/BJR_DriveGroundParticles.lua(26)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|1|0
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(781) : indexToObject
    =(tail call)(-1)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/CaseCVX175/Specializations/BJR_DriveGroundParticles.lua(26)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|2|0
    Error: index out of range
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(44) : checkChildIndex
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/Utils.lua(781) : indexToObject
    =(tail call)(-1)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/CaseCVX175/Specializations/BJR_DriveGroundParticles.lua(26)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(915) : ?
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(91) : loadFinished
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(511) : load
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BaseMission.lua(589) : loadVehicle
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/BuyVehicleEvent.lua(62) : loadVehicleAtPlace
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/network/Connection.lua(53) : run
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(711) : sendEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/ShopScreen.lua(674) : onBuyClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Index: 0>39|3|0
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/JohnDeere6RPack/JohnDeere6170R.i3d (0.04mb in 540.21 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/JohnDeere6RPack/JDTopLink.i3d (0.11mb in 8.79 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/JohnDeere6RPack/JohnDeere6210R.i3d (0.04mb in 60.64 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/JohnDeere6RPack/upperLinkMedium.i3d (0.04mb in 28.47 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/Joskin_SilospaceV3_waschbar/Joskin_SilospaceV3.i3d (5.28mb in 1185.65 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/PoettingerNovaAlpin266T/FastCoupler.i3d (0.29mb in 22.86 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/Spirit600SXL/sowingmachine.i3d (7.62mb in 1236.71 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/ETWeightsPackv1/Weight0800kg.i3d (0.15mb in 24.36 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/ETWeightsPackv1/Weight1200kg.i3d (0.17mb in 25.53 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/ClaasQuantum3800k/claas_quantum_3800k.i3d (10.69mb in 822.43 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/ClaasQuantum3800k/particleSystems/QuantumPickupPS_Grass.i3d (0.00mb in 1.72 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/ClaasQuantum3800k/particleSystems/QuantumPickupPS_Straw.i3d (0.00mb in 1.72 ms)
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/ClaasVolto670/ClaasVolto670.i3d (1.24mb in 95.12 ms)
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/Joskin_SilospaceV3_waschbar/TowBall.i3d (0.19mb in 27.18 ms)
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    PhysX invalid parameter: Scene::raycastClosestShape: The maximum distance must be greater than zero!
    (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpScene.cpp:2633
    Error: LUA running function 'mouseEvent'
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/Spirit600SXL/scripts/Spirit600SXL.lua(69) : bad argument #1 to 'ipairs' (table expected, got nil)
    Lua: Unknown entity id: 48966 method name: delete
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(58) : delete
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/Neufelderland/SampleModMap.lua(31) : delete
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(785) : OnInGameMenuMenu
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Lua: Unknown entity id: 48967 method name: delete
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(59) : delete
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/Neufelderland/SampleModMap.lua(31) : delete
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(785) : OnInGameMenuMenu
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent
    Lua: Unknown entity id: 48968 method name: delete
    Call Stack:
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(60) : delete
    C:/Users/Chris/Documents/My Games/FarmingSimulator2013/mods/Neufelderland/SampleModMap.lua(31) : delete
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(785) : OnInGameMenuMenu
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
    =(tail call)(-1)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
    D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(969) : mouseEvent

    2 Antworten

    1. BernieSCS 16. 09 2013

      Hey Leute, lasst doch mal den scheiss mit der Log. Ist ja echt nervig und hat der Mapper nicht verdient.


    2. TheStrohhutHD 16. 09 2013

      D:/code/lsim2013_desktop/build/finalbin

      steht da was von meiner map ?? NEIN

      1 Antworten

  6. Toxiccrow 16. 09 2013

    die map ist fehlerfrei das ist nur der blöde neue patch ^^


  7. Geotrac84 15. 09 2013

    Du hast eine gute idee mit den sonnenaufgangsbildern da werden die pics am schönsten ;) geile map


  8. Maynizpro 15. 09 2013

    Wo kann man die Kühe bzw. Schafe mit Wasser versorgen, ich kanns einfach nicht finden!?
    Ist Watermod in der Map denn Verbaut?


  9. NoProblemxD 15. 09 2013

    die map bringt mein spiel zum absturz bitte um hilfe da die map super aussieht


  10. Mystera35 15. 09 2013

    Ich winde die Map super,tolle Grafig,habe nur das problem,das ich die palette mit der Wolle nicht winden kann,kann mir jemand sagen wo ich sie winden kann,
    schon mal danke in vorraus!!

    1 Antworten

  11. braunbär 15. 09 2013

    Sehr schön gemachte Map. Landschaftlich TOP, nur die schmalen Nebenwege könnten etwas breiter sein. Ein Futterlager wäre auch nicht schlecht, oder ist eins drin?


  12. Laser-Master 15. 09 2013

    ja mit den neuen Beta-Patch sind einige fehler aufgeteten.Ich bin mir sicher das der Fehler bei der nächsten verson weg ist! JA der Futtermischer geht nicht und nach den spiel speichen hüpft er gleich auf den Desktop raus!! Aber das sind nur kleine Fehler.


  13. Snoopy1983 15. 09 2013

    ich finde die Map einfach Top die paar Fehler schmeissen ja net gleich aus der Bahn aber willst ja nochmal fixen. Sonst ist die Map top

    1 Antworten

  14. Prosuchti 15. 09 2013

    Kleine frage...auf welchem Patch läuft die ? :)


  15. kosmo62 15. 09 2013

    hab grade festgestellt das, zumindest bei mir, der Futtermischer auch net funzt! Is aber net wild da ich das Ding eh net so gut find. Den schmeiß ich einfach raus und bau mir ein Futterlager ein.
    Ansonsten wie schon gesagt geile Map Stohhut und kleine Fehler beim "first release" sind leicht zu verschmerzen.


  16. chris76 15. 09 2013

    Nach dem zweiten Download hat es endlich funktioniert. Ich muss sagen mir gefällt die Map sehr gut. Habe vorher die Belgische Map gespielt,und die ist ja schon Weltklasse. Nur was mir aufgefallen ist das das Grass etwas schnell nach wächst.Ich wollte den ersten schnitt machen aber ich konnte garnicht so schnell Mähen ,Wenden und Schwaden . Da war das Grass schon wieder so hoch das ich den Schwad nicht mehr sehn konnte ! Aber sonst 6 von 5 Punkten , Daumen hoch !


  17. Echt sehr schöne Map. Absolut Empfehlenswert. Lob an den Modder.


  18. Rutesche1 15. 09 2013

    Beste Map Ever Leute Empfehlt diese map bloß

    danke Strohhut Grosses lob an dich!


  19. kosmo62 15. 09 2013

    Die Map is wohl nett und auch mein ding aber eine Frage hab ich dann doch! Der Wollpaletten-spawn-Punkt schwebt über den Hintergrundbergen in der Luft? Soll das so oder ist der vergessen worden?

    1 Antworten

  20. jensen11 15. 09 2013

    funktioniert bei euch die futtermischanlage???

    1 Antworten


}