Zufällige Ereignisse im Straßenverkehr von Dani...

V update auf 1.49 Mod für Eurotruck Simulator 2

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Beschreibung

This mod adds 24 new random events to appear on the roads in ETS2.

You can see them listed below:

No Event
1 Accident (Rare Plane)
2 Accident (Rare 2)
3 Accident (Rare 3)
4 Accident (Rare 4)
5 Accident (Rare 5)
6 Accident (Main)
7 Accident (Main 2)
8 Accident (Main 3)
9 Accident (Main 4)
10 Accident (Cargo)
11 Accident (Cargo 2)
12 Accident (Cargo 3)
13 Accident (German)
14 Accident (German 2)
15 Accident (German 3)
16 Accident One Lane
17 One Lane Inside
18 Recovery Inside Lane
19 Recovery Outside Lane
20 Recovery Inside Lane (NO CONES)
21 Recovery Outside Lane (NO CONES)
22 Recovery Hard Shoulder
23 Breakdown Inside Lane
24 Breakdown Outside Lane

Some of these are tweaked versions of ones originally created by SCS
that i have tweaked to improve them.

Others are completely new ones that i have created myself.

The various tweaks i have made include:
– IMPROVE 1.38
– Improved prior warning for the player.
– Improved the usage of the cones to make them more realistic.
– Improved the placement of vehicles to make them more realistic.

All of my events feature different levels of rarity depending on the event so
some events you will see more often than others.

Credits:
Daniel

Credits

Modell: Daniel
Textur: Daniel
Script: Daniel
Idee / Konzept: Daniel
Tester: Daniel
Sonstige: Daniel

  • 25. Dezember, 15:27 Uhr
    Version update auf 1.49

    Random Events Mod by Daniel - 1.49

    Features:
    This mod adds over 450 different new random events to appear on the roads in ETS2.
    There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
    All of the events are dynamic in one way or another so they are slightly different each time they spawn.
    All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.

    Other Changes:
    – Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.
    – I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.
    – Improved the tapers on the default single lane roadwork random events.
    – Added collisions to the asphalt patches.

    Updated and tested for 1.49

    Credits:
    danbywinby

  • 19. August, 13:39 Uhr
    Version update auf 1.48

    Random Events Mod by Daniel - 1.48

    Changes:
    – Compatibility for 1.48

    Features:
    – This mod adds over 450 different new random events to appear on the roads in ETS2.
    – There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
    – All of the events are dynamic in one way or another so they are slightly different each time they spawn.
    – All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.

    Other Changes:
    – Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.
    – I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.
    – Improved the tapers on the default single lane roadwork random events.
    – Added collisions to the asphalt patches.

    Credits:
    danbywinby

  • 24. April, 00:22 Uhr
    Version update auf 1.47

    Random Events Mod by Daniel - 1.47

    Features:
    This mod adds over 450 different new random events to appear on the roads in ETS2.
    There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
    All of the events are dynamic in one way or another so they are slightly different each time they spawn.
    All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.

    Other Changes:
    Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.
    I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.
    Improved the tapers on the default single lane roadwork random events.
    Added collisions to the asphalt patches.

    Compatibility Update for 1.47

    Credits
    danbywinby

  • 18. Januar, 02:33 Uhr
    Version update auf 1.46

    Random Events Mod by Daniel - 1.46

    Features:
    This mod adds over 450 different new random events to appear on the roads in ETS2.
    There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
    All of the events are dynamic in one way or another so they are slightly different each time they spawn.
    All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.

    Other Changes:
    – Added retroreflective strips to the traffic cones and roadwork barriers to make them more realistic and easier to be seen at night.
    – I have also tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.
    – Improved the tapers on the default single lane roadwork random events.
    – Added collisions to the asphalt patches.

    Compatibility for 1.46

    Credits
    danbywinby

  • 11. Oktober, 23:45 Uhr
    Version 1.6.1

    Random Events Mod by Daniel v1.6.1 - 1.45

    This mod adds over 450 different new random events to appear on the roads in ETS2.
    There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.
    All of the events are dynamic in one way or another so they are slightly different each time they spawn.
    All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.

    Changelogs
    Made fully compatible with 1.45
    Fixed bugs

  • 29. Juni, 00:12 Uhr
    Version 1.5.1 für 1.44

    Random Events Mod by Daniel v1.5.1 - 1.44

    This mod adds over 250 different new random events to appear on the roads in ETS2.

    There are many different types of events ranging all the way from car accidents to asphalt patches and from trailer fires to breakdowns.

    All of the events are dynamic in one way or another so they are slightly different each time they spawn.

    All of the events have different rarity levels depending on the type of event so some events will spawn more often than others.

    Credits:
    danbywinby

  • 23. Januar, 23:11 Uhr
    Version 1.5.1

    Random Events Mod by Daniel v1.5.1 (1.43.x)

    Changes in V1.5.1:
    Made fully compatible with 1.43.

    Changes in V1.5:

    Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.

    Created new versions of the asphalt patches events and updated the models to include collisions.

    Created my own versions of narrow roadwork events

    (4 versions: cones, barriers, cones no people, barriers no people)

    Made the roadwork barriers and arrow roadwork signs retroreflective

    Created own version of single lane roadwork events

    Over 30 possible different start scenes

    Different versions for different road types

    Country specific versions

    No people just damaged road surface versions

    Created hard shoulder only roadwork events

    Country specific versionsNo people just damaged road surface versions

    Replaced roadwork signs on hard shoulder with my VMS sign version

    Removed the 'urban_area' limit from the 'city' one lane roadwork events

    Made them spawn under the same conditions as the 'city' one lane accident events

    This is because currently the 'urban_area' tag is not working correctly in the game

    Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions

    Added the 'city' narrow roadworks events back in but without the 'urban_area' limit

    This is because currently the 'urban_area' tag is not working correctly in the game

    Made them dynamic and added lots more variations for 'start' and 'end' scenes as well as both 'barrier' and 'cone' versions

    These events only use a small portable 'roadwork' sign as opposed to the 'non-city' narrow roadwork events that use a lot of signs

    Made them spawn under the same conditions as the 'city' one lane accident events except that they are also allowed on single lane roads (this means that they will also spawn on country roads, this might be changed in the future)

  • 29. August, 03:06 Uhr
    Version 1.5

    Random Events Mod by Daniel v1.5 (1.41.x)

    Changes in V1.5:
    Copied across the channels (Drain Covers) events from ATS and updated the models to include collisions.
    Created new versions of the asphalt patches events and updated the models to include collisions.
    Created my own versions of narrow roadwork events
    (4 versions: cones, barriers, cones no people, barriers no people)
    Made the roadwork barriers and arrow roadwork signs retroreflective
    Created own version of single lane roadwork events
    Over 30 possible different start scenes
    Different versions for different road types
    Country specific versions
    No people just damaged road surface versions
    Created hard shoulder only roadwork events
    Country specific versions
    No people just damaged road surface versions
    Replaced roadwork signs on hard shoulder with my VMS sign version
    Removed the ‘urban_area’ limit from the ‘city’ one lane roadwork events
    Made them spawn under the same conditions as the ‘city’ one lane accident events
    This is because currently the ‘urban_area’ tag is not working correctly in the game
    Made them dynamic and added lots more variations for ‘start’ and ‘end’ scenes as well as both ‘barrier’ and ‘cone’ versions
    Added the ‘city’ narrow roadworks events back in but without the ‘urban_area’ limit
    This is because currently the ‘urban_area’ tag is not working correctly in the game
    Made them dynamic and added lots more variations for ‘start’ and ‘end’ scenes as well as both ‘barrier’ and ‘cone’ versions
    These events only use a small portable ‘roadwork’ sign as opposed to the ‘non-city’ narrow roadwork events that use a lot of signs
    Made them spawn under the same conditions as the ‘city’ one lane accident events except that they are also allowed on single lane roads (this means that they will also spawn on country roads, this might be changed in the future)

  • 08. Mai, 21:39 Uhr
    Version 1.4.2

    Random Events Mod by Daniel v1.4.2 (1.40.x)

    Daniels Random Events Mod - the modification adds 80 additional incidents to the roads of Europe. Some of them look really serious with overlapping several lanes. This mod adds 70 new random events (many of which have many different possible variations) to appear on the roads in ETS2.

    Features Daniels Random Events Mod:
    - These are the corrected versions created by SCS.
    - Various changes include:
    - Improved pre-warning for the player.
    - Improved use of cones to make events more realistic.
    - Improved vehicle placement to make events more realistic.
    - This is only the first version of this mod, and there are several ideas about other options for events

    Changes in v1.4.2:
    - Decreased chance of accident events spawning with crashed vehicles facing the wrong way.
    - Slightly decreased chance of accident events spawning.
    - Removed 'narrow' city accident events (this may only be temporary, want to see if this will increase the spawn rate of the city roadwork and channelse events).
    - Made 'narrow' accident events no longer able to spawn on 2 lane roads.
    - Removed the 'urban_area' limit on the 'city' one lane accident events (these events will now only spawn on 2 lane roads if the shoulder size is less than 1.5 this should prevent them from spawning on the main highways/motorways).

    List of Events:

    1 Accident R1 (Plane)
    2 Accident R2 (Burnt out trailer)
    3 Accident R3 (Burnt out trailer 2)
    4 Accident R4 (Two recovery + two cars)
    5 Accident R5 (Tanker fire)
    6 Accident M1 (Two Cars)
    7 Accident M2 (Three Cars)
    8 Accident M3 (Three Cars inc. Punto)
    9 Accident M4 (Two Cars Recovery)
    10 Accident M5 (Van and Small Fuel Truck)
    11 Accident C1 (Burnt out car)
    12 Accident C2 (Trailer spilt pipes)
    13 Accident C3 (Trailer spilt crates)
    14 Accident G1 (Car on side)
    15 Accident G2 (Burnt out car)
    16 Accident G3 (Burnt out trailer)
    17 Accident Outside Lane
    18 Accident Inside Lane
    19 Accident + Amb Outside lane
    20 Accident + Amb Inside lane
    21 Accident Outside Lane (Rare)
    22 Accident Inside Lane (Rare)
    23 Accident + Amb Outside lane (Rare)
    24 Accident + Amb Inside lane (Rare)
    25 Recovery Inside Lane
    26 Recovery Outside Lane
    27 Recovery Inside Lane (NO CONES)
    28 Recovery Outside Lane (NO CONES)
    29 Recovery Hard Shoulder
    30 Recovery Single Lane
    31 Recovery Narrow
    32 Breakdown Inside Lane
    33 Breakdown Outside Lane
    34 Breakdown Inside Lane (With Warning Triangle)
    35 Breakdown Outside Lane (With warning Triangle)
    36 Breakdown Narrow
    37 City Accident (Block Lane)
    38 City Accident (Block Lane) + Amb
    39 City Accident Inner (Block Lane)
    40 City Accident Inner (Block Lane) + Amb
    41 City Accident Narrow
    42 City Accident Narrow + Amb
    43 City Roadwork
    44 City Roadwork Inner
    45 Accident Narrow
    46 Accident Narrow + Amb

    Tested on game version 1.40.x

  • 10. April, 20:05 Uhr
    Version 1.4

    Daniels Random Events Mod v1.4 [1.40.x]

    Changes in V1.4:

    Added retroreflective strips to traffic cones to make them easier to see at night

    Tweaked the flares for the blinking lights on the cones and roadwork barriers to make them bigger and easier to see at night.

    Added hard shoulder police speed camera

    Added breakdown/recovery van as possibility to spawn instead of recovery truck

    New VMS signs with icons to replace the ones with text

    Completely improved/reworked breakdown/recovery events

    Better warning signs (warning triangle more common, VMS sign possible if spawn on road with hard shoulder).

    More variety of vehicles and of people.

    Possibility of no warning at all if spawn on hard shoulder or single lane road.

    Possibility of police car spawning in front of broken down vehicle.

    Removed possibility of spawning with no warning if on 2/3 lane road.

    Completely improved/reworked all accident events

    Completely dynamic

    Random number of crashed vehicles on scene (2/3/4) (If city or narrow then 1/2/3)

    More variety of police and people

    Possibility of VMS warning signs on approach

    Random possibility of what spawns at end (police/police+ambulance/ambulance/recovery vehicle) (If on narrow road then: nothing/police/ambulance/recovery vehicle)

    This mod now adds over 30 new random events (several of which have more than one variation) to appear on the roads in ETS2.

  • 27. Dezember, 19:03 Uhr
    Version 1.3.2.1

    Daniels Random Events Mod v1.3.2.1 [1.39.x]

    Changelog V1.3.2.1:
    Fixed issue with 'invalid data loaded

  • 24. Dezember, 16:15 Uhr
    Version 1.3.2

    Daniels Random Events Mod v1.3.2 [1.39.x]

    This mod adds over 45 new random events (several of which have more than one variation) to appear on the roads in ETS2.

    Changes in V1.3.2:
    Added new variant of recovery truck (folded crane)
    Created new 'narrow' version of roadworks that will spawn in city areas
    Converted 'geyser' (burst pipe scene) from ATS and added to city roadworks
    Converted 'channel' events (bumpy drain covers) from ATS and made spawn in city areas
    Added warning triangle to more events
    Created new 'cleanup' scene and added to single lane accident events
    Created new 'HGV Wheel Change' event
    Made compatible with 1.39.X

    No Event
    1 Accident R1 (Plane)
    2 Accident R2 (Burnt out trailer)
    3 Accident R3 (Burnt out trailer 2)
    4 Accident R4 (Two recovery + two cars)
    5 Accident R5 (Tanker fire)
    6 Accident M1 (Two Cars)
    7 Accident M2 (Three Cars)
    8 Accident M3 (Three Cars inc. Punto)
    9 Accident M4 (Two Cars Recovery)
    10 Accident M5 (Van and Small Fuel Truck)
    11 Accident C1 (Burnt out car)
    12 Accident C2 (Trailer spilt pipes)
    13 Accident C3 (Trailer spilt crates)
    14 Accident C4 (HGV Wheel Chnage)
    15 Accident G1 (Car on side)
    16 Accident G2 (Burnt out car)
    17 Accident G3 (Burnt out trailer)
    18 Accident Outside Lane
    19 Accident Inside Lane
    20 Accident + Amb Outside lane
    21 Accident + Amb Inside lane
    22 Accident Outside Lane (Rare)
    23 Accident Inside Lane (Rare)
    24 Accident + Amb Outside lane (Rare)
    25 Accident + Amb Inside lane (Rare)
    26 Recovery Inside Lane
    27 Recovery Outside Lane
    28 Recovery Inside Lane (NO CONES)
    29 Recovery Outside Lane (NO CONES)
    30 Recovery Hard Shoulder
    31 Recovery Narrow
    32 Breakdown Inside Lane
    33 Breakdown Outside Lane
    34 Breakdown Inside Lane (With Warning Triangle)
    35 Breakdown Outside Lane (With warning Triangle)
    36 Breakdown Narrow
    37 Accident Narrow
    38 Accident Narrow + Amb
    39 City Accident (Block Lane)
    40 City Accident (Block Lane) + Amb
    41 City Accident Inner (Block Lane)
    42 City Accident Inner (Block Lane) + Amb
    43 City Accident Narrow
    44 City Accident Narrow + Amb
    45 City Roadwork
    46 City Roadwork Inner
    47 Channels
    48 Channels Random
    49 City Roadwork Narrow

    Notes:
    - The 'city' events will only spwan in urban areas.
    - Some of these are tweaked versions of ones originally created by SCS
    that i have tweaked to improve them.
    - Others are completely new ones that i have created myself.
    - All of my events feature different levels of rarity depending on the event so
    some events you will see more often than others.
    - I have also tweaked the 'roadwork' random events on the highways to improve the cone tapers.

  • 11. Oktober, 19:26 Uhr
    Version 1.0 update auf 1.38

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