Realistische Ökonomie von GDC Logistics [1.42]

V 1.0 update auf 1.43 Mod für American Truck Simulator

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Beschreibung

As the GDC Logistics Economy mod develops; we'll continue to push the limitations of the game to make things are realistic as possible. We have quite a ways to go but we are working hard to bring you the best experience. Please keep in mind that this mod is a beta and there are known issues that need to be addressed with it; but feel free to give us your feedback.

 

CURRENT MARKET RATES (As of October 18th, 2021)

Freight Market Jobs: $2.82/mile Average

Cargo Market Jobs: $2.85/mile Average

 

CARGO AVAILABILITY

*Cargo availability is 70%

 

UPCOMING CHANGES AND UPDATES:

*Better mod description, guides, and preview images

 

***

Game Version Compatibility:

-1.37-1.40 (no longer updated)

-1.41

-1.42 Beta (no known compatibilty issues)

 

Map Compatibility:

-Since this is primarily an economic mod; it should work with all maps.

 

Cargo/Trailer Compatibility:

-The mod is expected to work with a majority of all cargo and trailer mods. However, some rates per mile may be higher or lower than normal with certain trailer mods that have their own unique cargo and internal rate per kilometer/mile information.

 

Mod Priority

 

This mod requires a high priority. See our Online Guide [drive.google.com]

***

 

Key Changes to Game Economy

 

Realistic Rates Per Mile:

 

-Rates are now based on national Spot and Contract Freight Rate information pulled from DAT Trendlines [DAT.com]

-As of now, rate increases and decreases are based on National Dryvan Rates only as there is no way to differentiate between Dryvan, Flatbed, and Reefer Rates in game independently. However; tweaks to in game files are being made to make up for this limitation. Players may see that reefer and flatbed rates will be higher or lower than van rates depending on real world economic situations for example.

-Jobs from The Freight Market (Based on Spot Market Rates) may pay higher than the Cargo Market (Based on Contract Rates), and vice versa. This all depends on changes to the real world economy. Players must pay attention to the marter rates to see which will be most profitable.

 

Cargo Availability:

-Cargo may be scarce during holiday times or because of changes to the real world economy. For Example, players may find a low amount of freight options during Christmas time; but due to many drivers choosing to stay home for the holidays; any business that actually need freight hauled may pay a premium price because of a lack of available trucks!

 

***

 

How to Get Started:

 

There are a couple of different ways you can get started.

 

Start a new profile with the Economy Mod enabled:

-You'll start off as a company driver limited to quick jobs.

-It may take you quite a while to get to the point of being able to purchase your own truck without taking out a loan; but you'll feel the most accomplished once you're able to do so after all your hard work.

 

Use an existing profile with the Economy Mod enabled:

-If you already have your own truck; using an existing profile would be one of the easiest ways to get your career going with the mod enabled.

-Once activated; the mod will lower your skill level to match the settings of the economy mod.

-Any skill unlocks (HazMat Cargo, Distance, Urgent Deliveries, etc) you have already unlocked will not be affected, however it will take longer for you to fully unlock these skills if you have not done so already.

-The less money you have when the mod is enabled the better the challenge. To give yourself a better challenge once enabling the mod; try to have no more than $10'000 in the bank.

 

***Be sure to have paid off any existing loans prior to enabling the mod. Existing loans will still be active once you turn on the mod. Failing to do so may bankrupt you if you cannot continue to make payments on it.***

Credits

Modell: GDC Logistics 
Textur: GDC Logistics 
Script:GDC Logistics 
Idee / Konzept: GDC Logistics 
Tester:GDC Logistics 
Sonstige: GDC Logistics 

  • 26. November, 02:54 Uhr
    Version 1.0 update auf 1.43

    GDC Logistics - Realistic Economy Mod [1.43]

    Changelogs:

    -Adjusted Cargo Market Rates
    -Adjusted Cargo Availabilty

    As the GDC Logistics Economy mod develops; we'll continue to push the limitations of the game to make things are realistic as possible. We have quite a ways to go but we are working hard to bring you the best experience. Please keep in mind that this mod is a beta and there are known issues that need to be addressed with it; but feel free to give us your feedback.

    CURRENT MARKET RATES (As of November 23rd, 2021)
    Freight Market Jobs: $2.92/mile Average
    Cargo Market Jobs: $2.92/mile Average

    CARGO AVAILABILITY
    *Cargo availability is 40%

    UPCOMING CHANGES AND UPDATES:
    *Better mod description, guides, and preview images

    Mod Priority

    This mod requires a high priority.

    Key Changes to Game Economy

    Realistic Rates Per Mile:

    -Rates are now based on national Spot and Contract Freight Rate information pulled from DAT Trendlines [DAT.com]
    -As of now, rate increases and decreases are based on National Dryvan Rates only as there is no way to differentiate between Dryvan, Flatbed, and Reefer Rates in game independently. However; tweaks to in game files are being made to make up for this limitation. Players may see that reefer and flatbed rates will be higher or lower than van rates depending on real world economic situations for example.
    -Jobs from The Freight Market (Based on Spot Market Rates) may pay higher than the Cargo Market (Based on Contract Rates), and vice versa. This all depends on changes to the real world economy. Players must pay attention to the marter rates to see which will be most profitable.

    Cargo Availability:
    -Cargo may be scarce during holiday times or because of changes to the real world economy. For Example, players may find a low amount of freight options during Christmas time; but due to many drivers choosing to stay home for the holidays; any business that actually need freight hauled may pay a premium price because of a lack of available trucks!

    ***

    How to Get Started:

    There are a couple of different ways you can get started.

    Start a new profile with the Economy Mod enabled:
    -You'll start off as a company driver limited to quick jobs.
    -It may take you quite a while to get to the point of being able to purchase your own truck without taking out a loan; but you'll feel the most accomplished once you're able to do so after all your hard work.

    Use an existing profile with the Economy Mod enabled:
    -If you already have your own truck; using an existing profile would be one of the easiest ways to get your career going with the mod enabled.
    -Once activated; the mod will lower your skill level to match the settings of the economy mod.
    -Any skill unlocks (HazMat Cargo, Distance, Urgent Deliveries, etc) you have already unlocked will not be affected, however it will take longer for you to fully unlock these skills if you have not done so already.
    -The less money you have when the mod is enabled the better the challenge. To give yourself a better challenge once enabling the mod; try to have no more than $10'000 in the bank.

    ***Be sure to have paid off any existing loans prior to enabling the mod. Existing loans will still be active once you turn on the mod. Failing to do so may bankrupt you if you cannot continue to make payments on it.***

  • 21. Oktober, 01:55 Uhr
    Version 1.0 update auf 1.42

  • 1966954
    von mods80
    vor mehr als 2 Jahre


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